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Release a new report on the many problems of making Everwild Xbox

Release a new report on the many problems of making Everwild Xbox


In the latest episode of the XboxEra podcast, Jeff Grubb announced that Everwild is struggling with various issues during its development.

After the introduction of Everwild in 2019, we have not yet seen the full gameplay trailer. Although Microsoft's new Rare Studio is one of the most anticipated games for some Xbox fans, the game has been in the news. This is despite the fact that Jeff Grub , author of Vnchrbyt in the latest episode of the XboxEra podcast new explanation of the problems presented Everwild team.

Jeff Grubb said the development of the game was a "real market turmoil." He went on to point out that game developers still have no idea what they want to apply to their game and are still struggling with it. However, Microsoft does not generally acknowledge the severity of Everwild's game development problems. But before that, various reports have been published that say the severity of these problems.

"Everwild is a real mess," says Jeff Grubb. They try to maintain their diplomatic appearance in the eyes of the public in the face of things like the news of the creative director leaving the game or the reboot of the Everwild development, and they refer to this category of news as an exaggeration. If this news is not an exaggeration. The development team is rebooting the game and still does not know what it wants from the game. "In fact, they are still solving these problems, and Everwild is a market turmoil."

He went on to say that he was not using exaggerated traits to make matters worse: "Everwild developers themselves do not yet know what is going on in the game, and this shows how chaotic Everwild is. ».

It was in October 2020 that Simon Woodruff, a former Everwild creative director, left Rear Studios; It will be rebooted after the announcement to offer a new and different experience. The game development team, meanwhile, has recently hired Gary Neper, the game's chief designer for Alien: Isolation.
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